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dc.contributor.advisorÇakıroğlu, Kadir İlbey
dc.contributor.authorSoyyiğit, Nur Şadan
dc.date.accessioned2022-04-11T08:20:28Z
dc.date.available2022-04-11T08:20:28Z
dc.date.issued2021en_US
dc.identifier.urihttps://hdl.handle.net/20.500.12723/3433
dc.description.abstractThis thesis is a translation thesis project that is required by the course TRE402 Thesis. The article I chose for this project, “Game on! Burning issues in game localization” written by Carme Mangiron belongs to the Journal of Audiovisual Translation. In the topic of this article, many issues the gaming industry faces about game localization are discussed.en_US
dc.description.abstractİstanbul 29 Mayıs Üniversitesi Senatosunun 22.06.2020 tarihli ve 2020/14-5 sayılı Açık Bilim Politikası gereğince erişime açılmıştır.en_US
dc.language.isoengen_US
dc.publisherİstanbul 29 Mayıs Üniversitesien_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.titleGame Localization in Contemporary Video Game Industryen_US
dc.typeotherThesisen_US
dc.department29 Mayıs Üniversitesi, Edebiyat Fakültesi, Çeviribilim Bölümüen_US
dc.identifier.endpage65en_US
dc.relation.publicationcategoryDiğeren_US


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